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Peter Loos
Peter Loos
Concept Artist / Character Designer / Level Designer
Debrecen, Hungary

Summary

A video game lover, movie fan and comics/manga eater. For as far as I can remember art has been my passion. It didn't take me long to figure out it will play a huge part in my life.
My goal is to be a concept artist / character designer / level designer because for me it means a lot to create these components and thanks to them a game, an animation, a story can be a memorable thing in our life.
Under the school years and of course at my previous workplaces, I learnt how to work in a team and of course alone. I am a hard worker, self-motivated, helpful and calm person who tries to reach his goals day by day.

- Self-taught artist in Autodesk Sketchbook and Photoshop
- Graduated in 3ds Max at Mesharray digital media school
- Learnt Level Design in Unity 3D Game Engine at Planet Taxi studio
- Learnt Visual Scripting with PlayMaker in Unity 3D Game Engine at Planet Taxi studio

Skills

Character DesignConcept ArtIllustrationDrawingComic ArtTraditional ArtDigital Painting3D ModelingLevel Design

Software proficiency

SketchBook Pro
SketchBook Pro
Photoshop
Photoshop
3ds Max
3ds Max
Unity
Unity