A video game lover, movie fan and comics/manga eater. For as far as I can remember art has been my passion. It didn't take me long to figure out it will play a huge part in my life.
My goal is to be a concept artist / character designer / level designer because for me it means a lot to create these components and thanks to them a game, an animation, a story can be a memorable thing in our life.
Under the school years and of course at my previous workplaces, I learnt how to work in a team and of course alone. I am a hard worker, self-motivated, helpful and calm person who tries to reach his goals day by day.
- Self-taught artist in Autodesk Sketchbook and Photoshop
- Graduated in 3ds Max at Mesharray digital media school
- Learnt Level Design in Unity 3D Game Engine at Planet Taxi studio
- Learnt Visual Scripting with PlayMaker in Unity 3D Game Engine at Planet Taxi studio